Ancient Gamer's Hall of Honour Submissions - ( 42 )

Ancient Gamer
The Dangerous Aspects of Using Magic By: Ancient Gamer

This is a system for balancing magic based on two negative aspects: A) Magic creates 'noise' that those sensitive to power will notice and B)Magic is channeled through rifts to other parts of reality OR other dimensions/planes/what have you and those rifts can get out of control...

by Ancient Gamer
165xp
15 replies
11128 views
3 HoHs
Ancient Gamer
The Ethenorden By: Ancient Gamer

The Ethenorden is a dusk skinned race of nomadic humans that frequent all nations on the Dhargenaas continent, save for populated parts of the province of Silmar and the Obaayn Desert within the Empire.

by Ancient Gamer
225xp
13 replies
9128 views
2 HoHs
Ancient Gamer
Dream Nectar By: Ancient Gamer

Even though the Gods struggle so, their achievements are temporary at best.
For all beings must dream, and within those dreams dwell the Dreamer.

Come then and succumb to the lord, come then and enter the realm of sleep.
Come then taste the nectar, made of the tears of the dreamer.

-The 5th verse in the Book of the Dreaming Cult

by Ancient Gamer
185xp
16 replies
15267 views
1 HoH
Ancient Gamer
The Magic of Art By: Ancient Gamer

This is a scroll for posting spells to be used with fantasy art, or just debating possible effects and uses for magic together with art. Come join the creative effort.

by Ancient Gamer
190xp
32 replies
27459 views
1 HoH
Ancient Gamer
The Arcane Chambers By: Ancient Gamer

Deep beneath the central tower laid the chambers of the Arcane. This is where the mages, witches and warlocks place those creations they deem to dangerous. The crystal bell � Beloth � was such a creation. Shortly after it was created by Magnus of Cormalth, it got into the hands of a cunning mercenary captain known as Harlan Marcus. Let's shorten the tale and just say that the mages in the college valley did not like to have Harlan and his men roaming about the valley, helping themselves to the mages valuables. The bell rendered the college magic useless, and the mages locked themselves in, awaiting Harlan, armed with brooms, pottery and kitchen utensils.

The bell was later recovered, together with Harlan himself, and both were locked away in the chambers of the arcane.

by Ancient Gamer
275xp
10 replies
11386 views
5 HoHs
Ancient Gamer
The Music box of Mordalin By: Ancient Gamer

One of the toys of the ruler of the lost realm, the music box of Mordalin gives great powers at an even greater cost.

by Ancient Gamer
300xp
24 replies
23156 views
4 HoHs
Ancient Gamer
The Malisso Cabinet By: Ancient Gamer

The Malisso Cabinet is an ordinary piece of luxurious furniture, but one that might create a lot of trouble for its owner.

by Ancient Gamer
320xp
10 replies
13457 views
4 HoHs
Ancient Gamer
Of Saints By: Ancient Gamer

Saints and Sainthood: The inside story on the ascended

by Ancient Gamer
266xp
8 replies
34879 views
5 HoHs
Ancient Gamer
Kandorr's Fine Perfumery By: Ancient Gamer

On the intersection of Noble Avenue and First Street lies Kandorr's Fine Perfumery. The shop occupies the entire building which is built in a classical style with majestic marble pillars and stylish stained glass windows.

by Ancient Gamer
130xp
5 replies
7351 views
1 HoH
Ancient Gamer
Of The Eternals By: Ancient Gamer

The Eternals are one of the few races who survived the awakening of the Gods and the fall of Prime Creation. They were solitary, but powerful, weavers of essence and were locked in a bloody war with the Other Ones, another race which survived the Gods.

by Ancient Gamer
250xp
8 replies
11652 views
4 HoHs
Ancient Gamer
The Stairs of Kienor By: Ancient Gamer

What initially appears to be another trek through wintry mountain landscapes will be revealed as a true struggle for survival. For the mountain known as the Kiebral is an ancient evil, its secrets are countless and its power is immense. Can the PCs outwit a power from the dawn of time, or will they succumb and be trapped for all eternity?

by Ancient Gamer
485xp
30 replies
20791 views
8 HoHs
Ancient Gamer
Of Spirits By: Ancient Gamer

When the Gods forged Creation they imbued everything with a spirit of its own, a soul so to speak. The trees, the bushes, serpents and birds, everything was imbued with a soul. Even the very earth and the mountains got spirits of their own, as did the winds, the rain and the storms.

by Ancient Gamer
215xp
6 replies
9434 views
2 HoHs
Ancient Gamer
Post Mortem, Darkly By: Ancient Gamer

A second chance

by Ancient Gamer
315xp
17 replies
16099 views
4 HoHs
Ancient Gamer
Memories of the Asdarien By: Ancient Gamer

On one of the adventurers' many journeys through the lands, they one day enter a very strange village surrounded by a palisade. Therein all villagers seem to be sleeping, their hair long and flowing and their nails ever growing. Snow has settled on the land and the few found outdoors are covered in a thin layer of powdery white snow. Nothing can be done to awaken these mysterious sleepers and there seems to be no escaping this village either.

Then the night falls...

by Ancient Gamer
320xp
16 replies
11684 views
3 HoHs
Ancient Gamer
A New Take on Hell By: Ancient Gamer

Hell. A place of suffering and torment, a often used and cliche ridden place that every GM has to relate to.

by Ancient Gamer
220xp
33 replies
5989 views
1 HoH
Ancient Gamer
Claws of the Emperor By: Ancient Gamer

When the Caliph-Emperor of the Dunes hear about his son's heart attack at the northern front, his rage is unstoppable. For his son was only nineteen years old, and a trained athlete. Grief stricken as only a parent bereft of their child can be, the Emperor finally rouses the Empire into action.

So, when reinforcements finally arrive to the beleaguered veterans at the front, they are accompanied by the the Imperial Necromancers in their gold laced red silken robes, as well as the three old triplet hags of Devananon, seers and prophets who use narcotics to enhance their trance visions.

As the Prince's corpse is carted to the Spires of Devananon, where the necromancers and the triplets will work their magic, the PCs will have to conjure a plan of their own. For they are to blame for the Prince's death.

This plot is set five months after the happenings of 'A Dark Moon over Sagranz', but could be adapted by any GM to fit his setting and need.

by Ancient Gamer
280xp
15 replies
5675 views
3 HoHs
Ancient Gamer
Of Dreams By: Ancient Gamer

'Dreams are the only reality' suggests some of the ancient manuscripts. Dreams and the dreamers often reveal secrets long forgotten, or dreams can hide the truth only to make it resurface decades or even centuries later

by Ancient Gamer
275xp
13 replies
9716 views
3 HoHs
Ancient Gamer
The Bridge of Fates By: Ancient Gamer

At this time an old man, one who told the Prince wondrous tales during his childhood, walked upon the bridge and witnessed the prince commit suicide, saw him fall into the water. 'This is the Bridge of Fates. I foresee great sorrow and happiness. This bridge shall never remain neutral, shall know tears of joy and the blood of innocents'.

by Ancient Gamer
340xp
12 replies
9997 views
4 HoHs
Ancient Gamer
Korinthan Cracker Powder By: Ancient Gamer

The Korinthan Master Thieves employ the Cracker Powder as a form of safeguard: An alarm system warning them of approaching guardsmen and their like

by Ancient Gamer
190xp
15 replies
12955 views
1 HoH
Ancient Gamer
Woodland Tale By: Ancient Gamer

A Village by a forest, and a secret few knows. Will the PCs discover what dwells beneath the surface?

by Ancient Gamer
170xp
10 replies
8553 views
1 HoH