Ancient Gamer's Hall of Honour Submissions - ( 42 )

Ancient Gamer
The Mercenary Shrine By: Ancient Gamer

In the ramshackle town of Spear Malice only a single building still stands. It has defied the Great War and its spears of light; nuclear blasts that devastated the entire state, and ever since then it has defied the onslaught of time.

Its halls have not yet been breached, and a wealth of technological treasure await, ripe for plunder! But there are others who crave this treasure; others that will do anything to claim it.

by Ancient Gamer
385xp
15 replies
12452 views
5 HoHs
Ancient Gamer
The Citadel of Xolthog By: Ancient Gamer

This is the conclusion to the Prophecies of Redemption Campaign. The characters have sojourned through mountains and lowlands to reach the forest in which the entrance to the demon lord's citadel can be found.

But the Citadel is not what one could expect. Can the PCs find their way in and survive to tell the tale?

by Ancient Gamer
200xp
9 replies
7839 views
3 HoHs
Ancient Gamer
Battles out of History By: Ancient Gamer

A follow up thread to MoonHunter's NPCs out of History. These are battles out of history that may serve to inspire GMs to create cool battle scenarios or mythical battles / rumours of battles.

by Ancient Gamer
170xp
22 replies
14271 views
1 HoH
Ancient Gamer
Thenadore the Young By: Ancient Gamer

Thenadore is a small boy who always laugh and who is considered a child prodigy. However there is a secret concerning him. A secret few knows about.

by Ancient Gamer
285xp
11 replies
9437 views
2 HoHs
Ancient Gamer
A New Take on Hell By: Ancient Gamer

Hell. A place of suffering and torment, a often used and cliche ridden place that every GM has to relate to.

by Ancient Gamer
220xp
33 replies
5970 views
1 HoH
Ancient Gamer
Teleportation and Translocation By: Ancient Gamer

Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means.

by Ancient Gamer
205xp
20 replies
12015 views
1 HoH
Ancient Gamer
The Arcane Chambers By: Ancient Gamer

Deep beneath the central tower laid the chambers of the Arcane. This is where the mages, witches and warlocks place those creations they deem to dangerous. The crystal bell � Beloth � was such a creation. Shortly after it was created by Magnus of Cormalth, it got into the hands of a cunning mercenary captain known as Harlan Marcus. Let's shorten the tale and just say that the mages in the college valley did not like to have Harlan and his men roaming about the valley, helping themselves to the mages valuables. The bell rendered the college magic useless, and the mages locked themselves in, awaiting Harlan, armed with brooms, pottery and kitchen utensils.

The bell was later recovered, together with Harlan himself, and both were locked away in the chambers of the arcane.

by Ancient Gamer
275xp
10 replies
11356 views
5 HoHs
Ancient Gamer
New Alternative Assassins By: Ancient Gamer

'Sigh. Another mysterious, highly skilled assassin, with a difficult child hood and black clothes. Oh. This one has knives in his belt, not his boot. Well, at least it is not a Drow. '

by Ancient Gamer
140xp
4 replies
42814 views
2 HoHs
Ancient Gamer
The Bridge of Fates By: Ancient Gamer

At this time an old man, one who told the Prince wondrous tales during his childhood, walked upon the bridge and witnessed the prince commit suicide, saw him fall into the water. 'This is the Bridge of Fates. I foresee great sorrow and happiness. This bridge shall never remain neutral, shall know tears of joy and the blood of innocents'.

by Ancient Gamer
340xp
12 replies
9968 views
4 HoHs
Ancient Gamer
Beasts of Urghul By: Ancient Gamer

The beasts of Urghul are found in the valley of Urghul, a remote, forested valley within the Cyllerean Mountains. These unstopable creatures are gigantic carnivores with a physique resembling gorillas, but with dark bluish-green scaly skin and huge ram horns protruding from their low foreheads.

by Ancient Gamer
130xp
5 replies
11966 views
1 HoH
Ancient Gamer
The Black Legion By: Ancient Gamer

In the quaint little town known as Golothei, the infamous black legion makes it's last stand against the mountain tribes of the Ugeroth. On the Asylum River Island the battle rage most intensely, legionary squad mages barely holding their own against the onslaught of chaos worshipping tribal sorcerors. To this location the PCs are destined to travel in search of the powerful artifact known as the Tallow Candle. But not all is as it seems within the halls of the asylum.

by Ancient Gamer
415xp
17 replies
12460 views
9 HoHs
Ancient Gamer
Of Angels By: Ancient Gamer

Angels are the guardians of Order, the forces that oversee that the purpose of existence is indeed fulfilled.

by Ancient Gamer
220xp
9 replies
17976 views
2 HoHs
Ancient Gamer
Of Demons By: Ancient Gamer

Demons are the darker emotions, the destructive forces of creation. In primeval times the demons awoke alongside the gods and the angels, and were herded by the greater powers, chased into hell, even as the angels were led into heaven.

by Ancient Gamer
245xp
8 replies
11956 views
4 HoHs
Ancient Gamer
The Music box of Mordalin By: Ancient Gamer

One of the toys of the ruler of the lost realm, the music box of Mordalin gives great powers at an even greater cost.

by Ancient Gamer
300xp
24 replies
23091 views
4 HoHs
Ancient Gamer
Claws of the Emperor By: Ancient Gamer

When the Caliph-Emperor of the Dunes hear about his son's heart attack at the northern front, his rage is unstoppable. For his son was only nineteen years old, and a trained athlete. Grief stricken as only a parent bereft of their child can be, the Emperor finally rouses the Empire into action.

So, when reinforcements finally arrive to the beleaguered veterans at the front, they are accompanied by the the Imperial Necromancers in their gold laced red silken robes, as well as the three old triplet hags of Devananon, seers and prophets who use narcotics to enhance their trance visions.

As the Prince's corpse is carted to the Spires of Devananon, where the necromancers and the triplets will work their magic, the PCs will have to conjure a plan of their own. For they are to blame for the Prince's death.

This plot is set five months after the happenings of 'A Dark Moon over Sagranz', but could be adapted by any GM to fit his setting and need.

by Ancient Gamer
280xp
15 replies
5653 views
3 HoHs
Ancient Gamer
Pilgrim By: Ancient Gamer

There exists, within the interdimensional realm known as 'Muir', a most holy city; a city of Gods, a city of Legends, a city with Dark Secrets.

by Ancient Gamer
200xp
18 replies
5654 views
2 HoHs
Ancient Gamer
A Dark Moon over Sagranz By: Ancient Gamer

The players; survivors of an elite squad of mercenaries, are assigned to an assassination mission. Their task; to penetrate enemy lines during night, enter the fortified Holzberg Monastery where Sagranz has his command, and kill the elderly Hexenjaeger in his sleep.

If only it was so easy...

by Ancient Gamer
195xp
11 replies
5069 views
1 HoH
Ancient Gamer
Hak-Hakunin By: Ancient Gamer

Come, face Hak-Hakunin, the accursed and undying spawn of Dancer Kallina. Watch him trek through eternity, a cruel and heartless executioner of infants and innocents. A cold toy of the Gods, a death bringer and prisoner of fate.

by Ancient Gamer
215xp
9 replies
9358 views
2 HoHs
Ancient Gamer
Of Saints By: Ancient Gamer

Saints and Sainthood: The inside story on the ascended

by Ancient Gamer
266xp
8 replies
34850 views
5 HoHs
Ancient Gamer
Of Spirits By: Ancient Gamer

When the Gods forged Creation they imbued everything with a spirit of its own, a soul so to speak. The trees, the bushes, serpents and birds, everything was imbued with a soul. Even the very earth and the mountains got spirits of their own, as did the winds, the rain and the storms.

by Ancient Gamer
215xp
6 replies
9402 views
2 HoHs