Ancient Gamer's Hall of Honour Submissions - ( 42 )
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A Dark Moon over Sagranz By: Ancient Gamer
The players; survivors of an elite squad of mercenaries, are assigned to an assassination mission. Their task; to penetrate enemy lines during night, enter the fortified Holzberg Monastery where Sagranz has his command, and kill the elderly Hexenjaeger in his sleep. If only it was so easy... |
by Ancient Gamer
195xp
11
replies4907 views 1 HoH |
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Social Tricks for the GM By: Ancient Gamer
This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group? Everyone, please post those tips and tricks that come to mind. There is no one true solution. Different GMs, different solutions. |
by Ancient Gamer
315xp
26
replies9038 views 2 HoHs |
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Post Mortem, Darkly By: Ancient Gamer
A second chance |
by Ancient Gamer
315xp
17
replies15874 views 4 HoHs |
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The Mercenary Shrine By: Ancient Gamer
In the ramshackle town of Spear Malice only a single building still stands. It has defied the Great War and its spears of light; nuclear blasts that devastated the entire state, and ever since then it has defied the onslaught of time. Its halls have not yet been breached, and a wealth of technological treasure await, ripe for plunder! But there are others who crave this treasure; others that will do anything to claim it. ![]() |
by Ancient Gamer
385xp
15
replies12175 views 5 HoHs |
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The Black Legion By: Ancient Gamer
In the quaint little town known as Golothei, the infamous black legion makes it's last stand against the mountain tribes of the Ugeroth. On the Asylum River Island the battle rage most intensely, legionary squad mages barely holding their own against the onslaught of chaos worshipping tribal sorcerors. To this location the PCs are destined to travel in search of the powerful artifact known as the Tallow Candle. But not all is as it seems within the halls of the asylum. |
by Ancient Gamer
415xp
17
replies12164 views 9 HoHs |
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Kandorr's Fine Perfumery By: Ancient Gamer
On the intersection of Noble Avenue and First Street lies Kandorr's Fine Perfumery. The shop occupies the entire building which is built in a classical style with majestic marble pillars and stylish stained glass windows. |
by Ancient Gamer
130xp
5
replies7144 views 1 HoH |
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The Citadel of Xolthog By: Ancient Gamer
This is the conclusion to the Prophecies of Redemption Campaign. The characters have sojourned through mountains and lowlands to reach the forest in which the entrance to the demon lord's citadel can be found. But the Citadel is not what one could expect. Can the PCs find their way in and survive to tell the tale? |
by Ancient Gamer
200xp
9
replies7700 views 3 HoHs |
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Of Spirits By: Ancient Gamer
When the Gods forged Creation they imbued everything with a spirit of its own, a soul so to speak. The trees, the bushes, serpents and birds, everything was imbued with a soul. Even the very earth and the mountains got spirits of their own, as did the winds, the rain and the storms. |
by Ancient Gamer
215xp
6
replies9196 views 2 HoHs |
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The Bridge of Fates By: Ancient Gamer
At this time an old man, one who told the Prince wondrous tales during his childhood, walked upon the bridge and witnessed the prince commit suicide, saw him fall into the water. 'This is the Bridge of Fates. I foresee great sorrow and happiness. This bridge shall never remain neutral, shall know tears of joy and the blood of innocents'. |
by Ancient Gamer
340xp
12
replies9694 views 4 HoHs |
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Of Demons By: Ancient Gamer
Demons are the darker emotions, the destructive forces of creation. In primeval times the demons awoke alongside the gods and the angels, and were herded by the greater powers, chased into hell, even as the angels were led into heaven. |
by Ancient Gamer
245xp
8
replies11720 views 4 HoHs |
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Of Saints By: Ancient Gamer
Saints and Sainthood: The inside story on the ascended ![]() |
by Ancient Gamer
266xp
8
replies34611 views 5 HoHs |
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Memories of the Asdarien By: Ancient Gamer
On one of the adventurers' many journeys through the lands, they one day enter a very strange village surrounded by a palisade. Therein all villagers seem to be sleeping, their hair long and flowing and their nails ever growing. Snow has settled on the land and the few found outdoors are covered in a thin layer of powdery white snow. Nothing can be done to awaken these mysterious sleepers and there seems to be no escaping this village either. Then the night falls... |
by Ancient Gamer
320xp
16
replies11491 views 3 HoHs |
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Crawlers of the Dark By: Ancient Gamer
In the dark alleys of Malcaresh, the Caravan City of the Plains, many an adventurer meets his death at the end of an unseen blade. Even more part unwillingly with their belongings, having fallen victim to the thieves and cutthroats plying their old and ignoble trade. Yet even among these, the whispers of House Caraguil invoke fear and discomfort. ![]() |
by Ancient Gamer
595xp
29
replies13767 views 10 HoHs |
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Thenadore the Young By: Ancient Gamer
Thenadore is a small boy who always laugh and who is considered a child prodigy. However there is a secret concerning him. A secret few knows about. |
by Ancient Gamer
285xp
11
replies9303 views 2 HoHs |
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New Alternative Assassins By: Ancient Gamer
'Sigh. Another mysterious, highly skilled assassin, with a difficult child hood and black clothes. Oh. This one has knives in his belt, not his boot. Well, at least it is not a Drow. ' ![]() |
by Ancient Gamer
140xp
4
replies42339 views 2 HoHs |
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Loot and Rewards By: Ancient Gamer
Some GMs, and the computer game industry too, seems to think gemstones, gold and magic weapons are the only way in which to reward the players. Most experienced GMs know this isn't true, so I created this thread here to let us remind each other of the different alternative rewards a player can receive, and to have a place where ordinary item descriptions can be posted. |
by Ancient Gamer
310xp
37
replies36785 views 4 HoHs |
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Teleportation and Translocation By: Ancient Gamer
Throughout creation there are locations which serve as nexuses of sorts; conduits between one place and another. Such are the rules of translocation that only areas that border each other can be traversed by physical or magical means. |
by Ancient Gamer
205xp
20
replies11616 views 1 HoH |
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The Magic of Art By: Ancient Gamer
This is a scroll for posting spells to be used with fantasy art, or just debating possible effects and uses for magic together with art. Come join the creative effort. |
by Ancient Gamer
190xp
32
replies27290 views 1 HoH |
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The Dangerous Aspects of Using Magic By: Ancient Gamer
This is a system for balancing magic based on two negative aspects: A) Magic creates 'noise' that those sensitive to power will notice and B)Magic is channeled through rifts to other parts of reality OR other dimensions/planes/what have you and those rifts can get out of control... |
by Ancient Gamer
165xp
15
replies10928 views 3 HoHs |
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Woodland Tale By: Ancient Gamer
A Village by a forest, and a secret few knows. Will the PCs discover what dwells beneath the surface? |
by Ancient Gamer
170xp
10
replies8349 views 1 HoH |